![]() ![]() Now, our 99th percentile framerate is at 114.4 FPS, not the abysmal 34.6 FPS that we received previously. Performance Impact While Mass Effect 3 remains CPU-limited, the game now runs a lot faster than it did before and no longer experiences the same stuttering and other issues which we experienced previously. Simply click on the option highlighted below (the switch will go grey when it is disabled), and Mass Effect 3 should run a lot better. To address Mass Effect 3's performance issues, all you need to do is enter Origin's settings, navigate to the client's "Origin In-Game" settings and disable EA's "Enable Origin In-Game option". ![]() More specifically, it was the Origin client's attempts to interact with Mass Effect 3. So what was causing Mass Effect 3's performance issues? It was Origin. ![]() The cause was then found to be API hooks from EA's Origin client, which ate up CPU resources and caused Mass Effect 3 to run at sub-60FPS framerates. Thankfully, Microsoft's Jack Elliot investigated his Mass Effect 3 issues, using tools like GPUView to uncover why Mass Effect 3 isn't running well on modern hardware. Even so, we still recommend that all PC gamers disable EA's "Enable Origin In-Game option" to ensure stable gameplay. Quick update - This issue seems to affect mouse/keyboard users more than gamepad users in Mass Effect 3. Some of the stutters we experienced placed the game well below 30 FPS, making the game both look and feel terrible to play. Yes, our average framerate is over 90 FPS, but a lot at our lower percentile framerates. This game isn't GPU limited, and the same performance issues occur at lower resolutions like 1080p. As you can see below, Mass Effect 3's PC performance is highly unstable. We then followed the instructions within their guide and proceeded to test Mass Effect 3's performance on modern PC hardware. Before we recorded any framerate data, we first ventured over the PC Gaming Wiki to discover how to disable VSync and how to run the game at an unlocked framerate. This was on a 4GHz i7-6850K processor, something that's more than capable of running an Xbox 360/PS3 era game at 60+ FPS. When we played through the opening areas of Mass Effect 3, the game was a mess, frequently stuttering between 30 FPS and 60 FPS gameplay thanks to the game's always-on VSync. For starters, we will note that Mass Effect 3 enabled V-Sync by default and has a framerate cap of 62FPS. We didn't want to jump to conclusions here, especially when we could easily test out Mass Effect 3 ourselves. This flaw can tank the performance of classic EA titles, turning Mass Effect 3 into a stutter-fest, even on modern hardware. A few days ago, a Senior Engineer at Microsoft called Jack Elliot brought to our attention a massive flaw within EA's Origin Client. Whether they want access to sports games like FIFA and MADDEN, first-person shooters like Apex Legends and Battlefield 5, or EA classics like Mass Effect 3, Dead Space and Need for Speed. EA's library has something for almost everyone. Most PC gamers begrudgingly use Origin because they want access to EA's gaming library. It's functional, yes, but it doesn't do much to differentiate itself from its rivals. If I were to ask you who makes the best PC games launcher, I'd bet that you wouldn't pick EA's Origin as your first choice. ![]()
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